import { Enum } from "cc";

enum PHY_GROUP_ENUM {
    DEFAULT = 1 << 0,
    GAME_BOARD = 1 << 1,
    GAME_NAIL = 1 << 2,
    // SELF_BULLET = 1 << 3,
    // ENEMY_BULLET = 1 << 4,
    // BULLET_PROP = 1 << 5,
}

/**
 * 物理分组
 */
export const PHY_GROUP = Enum(PHY_GROUP_ENUM);
